Spinks shared this, so it actually came up on my reader, and I have to cry shenanigans. Oh wait not that one – BS. That’s the one I want.
It’s another “gamer-types” post and here’s the original. It’s another incredibly biased gamer-types post where one side is beauty truth and light and the other is one step down from maggots. I wonder if you can work out which is which from the quote below?
Likes welfare epics
Wants easier content
Everybody should be able to access all content
Vanilla WoW sucked
Gameplay >> Virtual World
Theme Park >> Sandbox
PvP has to be balanced and instanced
Group content should be optional. Players should not depend on each other
Anonymity is not a big problem
Hates welfare epics
Wants harder content
Wants only some people to beat the hardest content
Downtime adds to the experience
Vanilla was nice, Original Everquest even better
Virtual World >> Gameplay
Sandbox >> Theme Park
Why shouldn’t I be able to hit the guy in front of me?
Group content is important and requires players to depend on each other
Anonymity is a big problem
Aside from its absolute inaccuracy, which I may not bother discussing, I am amused by the distribution. So left is the whingers, the scroungers, the slacking bastards who want checks and lewts and sparkly mounts handed to them on a platter without stirring their pot-smoking, probably unshaven lazy arses. On the right you have the upright, square-jawed, wilderness-hewing, never-take-a-handout, it’s-not-fun-unless-it-makes-me-bleed Prince Valiant.
I do wonder what the author’s own political leanings might be.
Now although there are a bunch of lines thrown in there to make the classifications look more official, there are really only a few salient criteria. The hippie-bastard make the world so much worse for the rest of us REAL players pinko leftie player is defined by: WELFARE, EASIER, INCLUSIVE. The rugged, handsome and probably really well hung righty player is: ANTI-WELFARE, HARDER, EXCLUSIVE.
Here’s what that classification boils down to:
Left: Do What Thou Wilt.
Right: Do What I Want Because My Fun Demands It. And besides, I’m a controlling bastard and I just happen to like telling people a) how to play and b) how to have fun.
What me, biased?
I need to bang on this drum a little more, and it has nothing to do with instances, sandboxes, or having all the rewards handed to one. Well — for all I know (and to add a dash of charity to my vitriol stew) maybe that’s how things break down in WoW: Slacking whingers who want everything for free and cry when they lose, and strong silent working types who never owned anything they didn’t bleed to earn, 50-60 times over in the same dungeon, night after night.
But in other MMOs the distinction isn’t nearly as clear so I find it hard to believe it holds true in WoW. The problem is that lists like these are drawn up by extremists whose position relies on creating an Us-vs-Them, even if they aren’t usually prepared to admit they have an agenda.
I don’t have a psychology degree so this is pure speculation but what is up with wanting to classify people into USEFUL-SLACKER or hey, KEEP-EXECUTE bins all the time. What’s the big deal about how other people play? Ooooh right, THEY are ruining your beloved game. So THEY must be identified and named and categorised so that hopefully the devs will see the light and go back to designing another EverQuest.
Right. Because that worked so well and we now have 24 exact EQ clones to choose from. No? Gosh. Wonder why.
I feel a series of playstyle rants coming on. Guess it’s time someone stood up for the “leeches” and “welfare players” again.