I used to get annoyed at druids in PvP in WoW, because the little buggers are unkillable, sort of like paladins only more moonkinny. Then again, I’ve always had a love-hate relationship with droods. I made one early on and never really played her. Made another and never really played her either – and so on. Each time I’ve come back to WoW I’ve made another druid (to start fresh or some such smart reason) and never played her.
Last year, however, I finally made one as a hermit char and played her up to 60, which took about 17.4 seconds with the new levelling and a couple of heirloom xp items. (For those who don’t know: a hermit character is one nobody else knows about so you can play them when you’re not feeling sociable. Of course, the whole e-mailfriends WoW thing, whatever it’s called, puts the kibosh on that because they can see you’re online no matter who you’re playing, but that’s okay; I’ve only got 2 of those and we don’t bug each other a whole lot.) And then she sat there for a few months, gathering rest xp and dust, until I brushed her off again during the Xmas break.
Now, while I don’t particularly want to gush… OMGWTFBBQOPSMASHRIPRIP! Druids are fun, especially feral druids when it comes to my own playstyle. Sneak around when you need to, claw-shred-rip the crap out of stuff when you want, heal when required, claw-shred-rip some more, rinse repeat. I’ll grant you it doesn’t require a whole lot of keys and it’s not all that varied, but none of that matters in the face of shredding the opposition before they even know what’s hit them.
So my little druid is now 70 and claw-shred-ripping her way through the aptly-named Northrend. I don’t want to like her more than my hunter, who is my day 1 character (hell, Eloise is a remake of my beta character so she’s like a million years old in MMO years), but… well… who needs a pet when you can be your own pet? And flight form rocks, especially the faster purple flight form.
I’ve also been indulging in pet battles. I’m still shocked at how addictive those are if you let them be, especially when you get complacent about how good your main team is (mechanical gnome, nexus wyrm, flayer hatchling) and then one of the battle masters hands you your ass; not once, but three times. After the third time I realised it was time to a) level my guys a little and b) find some team members who weren’t going to be insta-roasted by the Shadowmoon guy’s horrible little flame elemental.
There’s something for me about WoW that other people report finding in GW2, which is uncomplicated fun. I’ve logged in to TSW a few times and though I still love the game, it just demands too much thought from me at the moment. So I’m dabbling in TSW for brief, cogitation-laden sessions and then going back to WoW to relax. I’m just glad I have several games I can hop around in and only one I need to be paying for.
Today I logged back into TSW for the first time in, uh, some months, and it made me wish I hadn’t neglected it so. After some pretty strong disorientation, that is. I always get that going back to games – what’s this skill? How do I do that? Oh crap, the B button isn’t Bags, it’s Browser here (something I remapped immediately). How do I walk and talk, let alone chew gum or kill things?!
Still, it was fun. I instantly spent a bunch of freebie lifetime member points on a snazzy new outfit, then I went off in chase of the End of the World quest, which I’m still working on since walking and talking was proving to be such a challenge. Oh, and because I decided to work on a Blade/AR build I’d been pondering months ago before I stopped playing.
Anyway, it was a day without work, which has been pretty rare of late and thus makes it great and fun by definition. Also it’s Christmas Eve, which rocks, since that’s traditionally when presents are opened in France. One’s Christmas expectations seem to be formed in childhood, so I’ve never really got used to the whole wait-for-Christmas-Day business. Fortunately the spousal unit appears to endorse any option that means opening presents earlier.
Merry Christmas, Happy Holidays, Joyful Oh-The-World-Didn’t-End – whatever it is you celebrate or don’t, be nice, be kind, and have fun.
This has been covered by others already, but fortunately for me I never claimed to be a scoop-hound (I’m far too
lazy busy with work). I’ve let it sit in my mental microwave for the last few days, and when it finally went ping I decided that yes, I’m probably going to try out AC2.
I remember the AC2 beta and how froth-botheringly excited the community was, because AC1 players got priority for beta testing – at least that’s how I remember it. It was a long time ago. Hell, it was THAT long ago that the spousal unit and I actually got CDs through the mail to install the beta client. No, really. People used to send CDs all the time. Then again I’m old enough to remember floppies. Wait, does that sound bad?
Anyway, froth-bothering excitement gave way to puzzlement (wtf is this? it’s not AC1!) to interest (okay, but it’s actually a pretty cool character system) to frustration (oh look, another play-stopping bug!). And before someone berates me for complaining about bugs when I was beta-testing, I know. I know. I know. I like beta-testing and I’m aware bugs are the whole point and hell, I do it professionally now, so don’t teach your internet grandma to suck eggs. Every beta-tester has a point at which they transition from “Hey, this is kind of a cool bug, let’s make that cow’s head explode again” to “Ohhhh Goddddd, not another one… Now I can’t move. Now I can’t talk. Hey, what happened to my inventory?”
I reached that point with AC2 after a few weeks of testing which, coupled with a machine that was only barely able to run the game, kind of put paid to both my testing and my interest in the game. I didn’t buy it at release, though a number of my AC guildies, The Knights Who Say Ni, did.
AC2 had quite a few issues in beta, which is what you’d expect. Chat, as I recall, was pretty gruesome (and the Elder Game post referred-to above explains why), but then chat had issues in more than one game back in 2002 or 2003. Star Wars Galaxies was fickle as a drunken debutante when it came to letting you chat or not, at least for the first few months – setting up one of the first cities was quite the experience without guild chat, especially since this was before anyone much used voice-chat.
So yes, my guildies played it and enjoyed it, though it never got as much momentum within the guild as AC1 did. Nothing’s ever the same as your first… Also, SWG came fairly hot on the heels of AC2 and we ALL wanted to try out a Star Wars game (though again, not many of us played it for more than a few months). Actually, that was more or less the time when the MMO market sort of exploded – after SWG came City of Heroes, then later that year both EQ2 and WoW, and on and on…
I didn’t play AC2 at release, I was probably a little unfair about it for various reasons, and now I’m a jaded old hag – or hack – with nostalgic leanings and I’m going to check it out again. It didn’t take me but a couple of minutes to recover my Turbine account info, and there’s my AC1 account all ready to be activated to grant me access to what’s old is new AC2 (although it’s not my original AC1 account – I didn’t migrate it soon enough back in the Microsoft/Turbine migration or I just plain forgot the details, either way my original chars are lost somewhere in v-space).
We’ll see, right?