WoW – (Not) Hatin’ On The Patch

It’s a longstanding MMO tradition to wail, gnash one’s teeth and tear one’s hair at major game patches (I remember doing it in Asheron’s Call), but for the most part — brace yourselves, this might be a challenging concept — game designers actually know what they’re doing and game changes are almost always very sensible. More to the point, they’re based on a lot more data than single players (or even all players) can see.

So patch 6.0.2 came out this week, in preparation for Warlords of Draenor which launches in a little under a month. It includes — aside from probably the longest patch notes I have ever read — a great many changes, most of which I approve of heartily. One of them is the stat-squish, which was long overdue. Others include all sorts of class changes, which is probably what will occasion the worst of the above-mentioned wailing and gnashing. Me, I like them. I’ve played my hunter, my drood and my warlock so far and while they all feel a little different, it’s not BAD-different and it’s not all that different either. For the first time in two years it feels like my hunter might want to switch to marksmanship spec now and then. (For those who don’t know, I don’t dungeon much, if ever. I solo and I duo, I bimble around, I play alts. I’m not requesting comments on the playstyle, just letting newcomers know what it is.)

The new Reagents tab in the bank is the shiz, as expected, and crafting straight from the bank is even shizzier. Losing 95% of the market for large-ass crafting bags (which two of my characters can make) is less awesome, but not something I’m going to weep too hard over.

MementoThe new character models… On the whole, I like what I’ve seen. My hooms do look a little confused (as has been mentioned by others), the Nelf baby-fat faces are kinda fugly, and I haven’t really looked at any others yet (though the undead females other have posted look frankly adorable). My major gripe with the new models I’ve tried out is that there are only about 3 non-ridiculous models for each race, so we’re all going to end up looking the same anyway.

I’m starting to look forward to the expansion, which I quietly preordered a while ago. The only downside is that it drops 2 days after the EQ2 expansion goes live for us special folks (by which I mean the paying players), but having too many games to play is always a good thing.

I unintentionally ended up levelling the warlock in the last couple of days, and she raced from 77 to 86 in less time than it takes to say “greased lightning” — almost too fast. Hell, I’m two-thirds of the way to 87 already even though Pandaria is supposed to be a bit slower. (And it is, but it’s marginal.) Rest-XP is the greatest shiz of all, of course. Which means that when WoD hits, I’ll have several characters to choose from when it comes to levelling through the content the first time. Eh, who am I kidding? It’ll probably be the Hunter… or the Druid. Feral still rocks my socks.

2 responses to “WoW – (Not) Hatin’ On The Patch

  1. Your girl doesn’t look as scary as my humans did. Ah…I mean…she looks good. Leveling is pretty quick, dungeons in Pandaria don’t help with leveling it seems as much as the Wrath of the Lich King and Burning Crusades dungeons do. I have found I can get to 90 without doing the Dread Wastes area so I’m happier grinding my way along. As happy as you ca be in Pandaria.

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    • Believe it or not, I got her to 90 without doing anything other than the Jade Forest. No dungeons (but then I never do dungeons). No other zones. Just Jade Forest and a bunch of exploration / candy bucket xp from Hallow’s End. Crazy-fast.

      AND she doesn’t even have crap gear, because my three other chars who have been bimbling around on Timeless Isle have picked up several bits of timeless cloth for her already. For what that’s worth with the xpac looming, but still… 😉

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