Tabletop gaming – Fate and FAE and approaches, oh my!

If only I had read this post by Fred Hicks before I wrote this one a couple of days ago (and if only I weren’t so behind on my blog reading). I could just have linked it then, as I’m doing now, and said “Go read this. This is why I find Fate & variants exciting and playable and useful.”

It doesn’t deal with the same question and may even be apples v. oranges v. pears, but in the context of the discussion that ensued on my G+ post link, it does hopefully answer some questions regarding what Fate (and FAE) are and what they’re designed to do, and where that differs from what other systems are designed to do.

+Jens, this one’s for you. 🙂