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Dragon Age: more screenies

In the last couple of weeks I’ve fit a little more Dragon Age into my schedule. Yeah, I should probably have been doing NaNoWriMo stuff, but life’s been stressful enough without it, and my limited spare time has been devoted to having some fun instead. If nothing else, I’ve discovered I still can write and that’s really what the whole thing was about, for me; I’m not guilt-tripping about having stopped at my not-quite-10k. I’ll pick it back up when things are a little less crazy.

So what, you all say? Quite right too, so back to Dragon Age. I’m still on the fence about spoilerish stuff, but I have been taking a ton of screenshots — 250+ of my own, not counting the ones the game itself takes — and I figured I could share a few of those. I’ll do what I did last time and keep them small, so if you don’t want to know anything about the game, don’t look and don’t click! (I’ll put a break in the post on WordPress, but I don’t think RSS readers cooperate with those. So scrunch your eyes up and scroll on past if you want to avoid anything remotely spoilerish!)

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Hiatus? Hiatus!

(Said in the voice of that #$(*^@ NPC in the Dragon Age party camp — the one who does enchantments. Some NPCs should be permanently muzzled.)

I’ve discovered the joys of not having to figure out what I’m going to post on a given day. More to the point, I don’t have much impetus to post right now, and a lot of other things drawing my attention away. I’m therefore taking my own advice and — well, if not exactly taking a break, at least reserving the right to post very infrequently for a while.

Enjoy whatever it is you’re playing at the moment!

tired

Back from another Albuquerque house hunting trip, and tired. Very, very tired. Also unsuccessful — well, we don’t know for sure yet. Anyone who’s hunted houses will know the buggers can be tricky to catch. I might need a bigger gun.

Normal posting service will resume shortly (probably tomorrow).

So, what all did I miss, huh? Did the gaming world implode over the weekend?

 

Allow me to preface this with #TSW and #dowant — it’s part of my campaign to get noticed and get offered a beta spot. Won’t happen, but in the meantime I can annoy a whole lot of people on Twitter with it. DO WANT! And since Syp can post pix of him as a woman, I can post a male pic to represent me. Besides, it’s House.

House_do_want

As tweeted by several people (thank God other people pay attention to gaming news and pass it on to slackers like me!), Eurogamer reports that Funcom are offering guaranteed The Secret World beta spots to people who sub up to Age of Conan for three months. So, I guess that makes the price of a beta spot a little under $50 these days. Cynical, moi?

On the one hand — DO WANT! On the other, do not want to start paying for a game I don’t really want just to get a beta spot. I’ve got more than enough games on my plate as it is and, you know, AoC wasn’t supposed to be that great to begin with, and not really my bag. I’ve got my story game (Dragon Age) and my crafting/MMO game (EQ2) and I can find plenty of slayage action in both if I can be arsed, so what for do I need another?

So on balance, I probably won’t bother. And in a few months I’ll be all pissed when other people have bothered and are neenering me from their spot in the beta.

I could claim I’m concerned about ruining the launch experience for myself, but I’ve never been particularly motivated to either hide content from myself or be the first to experience everything. I’m one of those relatively sad people who actually enjoy beta testing, provided I don’t glut myself on it like I did a year or so ago and thus end up making myself sick of the plethora of issues one should expect with any beta. If I care enough about a game to be excited about it, I also care enough to want to nail bugs and provide systems & mechanics feedback. In that sense, being in the beta won’t ruin anything at all for me. But I can always make a virtue of necessity.

If nothing else, at least we know there’s currently going to be a beta, and it can’t be all that far away. They could tell us more, but then they’d have to kill us.

Last weekend I found another few hours to play, and decided to finish off the last two Dragon Age: Origins — the human noble and the dwarven noble.

I started off with Taizu, human noble warrior who — cough cough — doesn’t look anything like the other members of her family. There was no particular intent to make her look Asiatic when I sat down, but that’s how she ended up in the character creator and given her looks and class I named her after one of my favourite early C. J. Cherryh books, The Paladin. In the first screenie below you’ll see Taizu’s whitebread — if very noble whitebread — family, and below that you’ll see Taizu herself, with her mother. I kept wanting to ask Mater if she had something she wanted to tell me.

Taizu_001Taizu_002

The human noble origin is, in many ways, the most standard in terms of both RPGs and fantasy fare in general, just as the Daelish elven one was the most D&D-like (explore dark underground temple). What that doesn’t mean is that either are bad. Dragon Age does a great job at taking fantasy and RPG tropes and using them both well and, when appropriate, humorously. Much has already been said about having to kill (ten-ish) rats in this origin, so I won’t bang on about it here.

Taizu’s story is somewhat cliched, but it’s still very involving and I found myself empathising with her much more than I expected. She’s a warrior, but she has to stay behind and “watch the castle” (aka do nothing useful or fun) while big brother and Dad get to ride south to help in the war with the Darkspawn. It doesn’t help that Mum, who was once “quite the swordmaiden herself” — in her own words — has now settled down to being a noble chatelaine, and isn’t very sympathetic to Taizu’s requests to be allowed to go off to war and/or join the Grey Wardens. (Duncan is there, of course, as he is in all the Origins.)

Very early on Taizu had to go fetch her supposedly misbehaving Mabari Wardog out of the kitchen pantry, which was a nice touch. Ferelden noble culture is based on those hounds, and in most of the lore you get to read that isn’t written by a Ferelden native, Fereldans are described as being only a few short steps past barbarianism. (Of course, all the cultural and historical lore in DA:O is very evidently skewed by the perspective of its writers, which adds another layer of depth to an already complex package.) Civilised or not, Ferelden nobles love their dogs and anyone as exalted as Taizu and her family apparently are wouldn’t not have some of these. I’d already found that out from playing previous Origins, and it was another example of how consistent the game is in general.

Taizu_003

There’s not a whole lot else I can say about this Origin without giving spoilers. The human noble Origin plot isn’t, as I said, particularly difficult to predict, but it’s excellently executed and paced. There’s a great mix of furious fighting and pathos, and no punches pulled when it comes to the wanton murder of innocents. There’s a reason this game has an M rating and it’s not just the silly gore. The only downside of this Origin is that I was so involved in the story that I didn’t even recognise Tim Curry voicing Arl Howe. At least, I’m pretty sure Arl Howe was in this one. Hopefully I’ll get to meet him again later in the story.

By this time I was getting pretty tired of having to stop playing a character every time they started to get interesting, so I was glad to get to the final origin. I’d seen the spousal unit play this one — Dwarven noble — out of the corner of my eye, and since the Dwarven casteless origin had left me kind of meh (more the setting than the story) I wasn’t all that fired up.

So I made Kaitou more out of a sense of duty to you lot than out of any real enthusiasm. She’s a rogue, mostly because I’d only just finished a warrior origin and because and given the choice between fighter and rogue, I’ll always pick the rogue. Also, I wanted to see how a non-warrior type would play out in the Dwarven noble origin, which seemed on the surface to be rather biased towards being a fighter.

Kaitou_001

(For those who care about such things, “kaitou” means — or so the internets tells me — sharp sword in Japanese, and it took me a while of going through words until  found one I liked and wasn’t too un-Dwarven. Just now, while double-checking this assertion, I Googled “kaitou” and apparently there’s a slew of anime and game characters already called this. Goes to show that there’s just no being original with character names anymore. Sure, I could have used a “standard” Dwarven name but I’m pig-sick of those, just as I am of “standard” elven names.)

Anyway, I figured I’d blitz my way through this Origin and finally be able to pick a character for good and move on with the story. I hadn’t counted on yet another bloody good introduction, this time replete with political maneuvering and intrigue. Dwarves in DA:O aren’t the standard greedy-but-jolly types you’ll tend to see elsewhere. They’re greedy for sure, but they’re certainly not all jolly and they have the most restrictive caste system this side of medieval India. If you’re not born it, you’re pretty much SOL. And even if you are born it, you’re SOL if you don’t know how to play the game… and Kaitou isn’t the sharpest political player in the deck, at least not at the start of her Origin (not the way I was playing her, anyway).

I’d also not counted on her faithful Warrior-caste friend, who shows up in Scene 1 and is by her side right up to the point the shit hits the dwarven fan. When I first saw him I thought he was a glorified minder and Kaitou thus instantly disliked him, but he turned out to be amusing, loyal, and full of hard common-sense that stopped Kaitou from putting her foot in it once or twice. Despite plenty of opportunities for it in the other Origins, this was the first time I actually felt one of my characters might want to get something romantic started in DA:O, though the opportunity didn’t really arise. Most of the time we were too busy trying to make sure we weren’t about the get stabbed in the back or ambushed from the front.

It’s difficult to post any meaningful screenies from this Origin without giving spoilers, so again I’ll ad a few as thumbnails and you can avoid them if you please. They’re not captioned or anything and I don’t think they’re too spoilerish, but you never know. Click at your own risk etc etc.

Kaitou_002Kaitou_003Kaitou_004

Kaitou_005Kaitou_006Kaitou_007

Kaitou_008Kaitou_009

I won’t reveal who I ended up deciding to play onward (it wasn’t who I was expecting, that’s for sure!) — that’ll be for next time, whenever that is, and provided I can write anything without giving too much away. There’s so much story in this game that it’s almost impossible to say anything without, er, saying anything!

I’m very impressed that I found each of the six Origin stories entertaining. Some were more to my taste than others, but that’s down to personal plot preferences and playstyle, and there’s enough variety in the backgrounds that I’m pretty sure anyone can find a character they’ll enjoy playing, unless they’re dead set on making a Dwarven mage, which just ain’t gonna happen.

While I don’t usually like to grade stuff or even give recommendations, I will say this: if you’re still on the fence about this game and if you’ve got the wherewithal to get it now, do so. Otherwise you’ll be dodging spoilers for the next few weeks/months, which may lessen your enjoyment. On the other hand, if you’re not bothered by spoilers then it’s no big deal to wait, especially since a few useful things (like a chest in the party camp) are being patched in as we speak. Not that I’ve applied any patches after last week’s silliness, but sooner or later I’ll get round to it.

 

 

 

 

…and sometimes you’re the poor schmuck on the anvil. EA announces a bunch of layoffs.

You can read the rest for yourselves. I just didn’t want you to think I was too pissed to pay attention to news. Props to Listens-To-Train-Tracks Jennings, on whose blog I read this first.

I feel the need to say this again.

It’s my damn blog and I’ll say whatever I please here, whenever I please, and however I damn well please.

There’s nothing wrong with disagreeing with me, but telling me I shouldn’t post what I did is none of anyone’s damned business. I’ve had a hard bloody few days and I’m about sick of taking it in the face with a smile and a “thank you Sir may I have another.” Things were said that were intentionally nasty and now I’m hurt. I’m also pissed. And I’ll keep posting exactly what I like. For the next few days, however, I may not post at all. There are few things more souring to one’s blog inspiration than to be snarked at.

For the record, I feel strongly about giving back when one has a roof over one’s head, enough food to eat, and one isn’t getting raped or beaten up by strangers. I still don’t regret asking others to think about this too.

Remove me from your RSS feeds if you don’t like it. Kthxbai.

Massive Acronym crits you for 237 damage! Massive Acronym will explain itself shortly. This is not a gaming post.

We’re getting on to that time of year where we buy ridiculous amounts of stuff and give friends and family stupid, funny, expensive, and even occasionally useful gifts in the hopes of maybe getting some back. While in my quieter moments I’m not a huge fan of rampant consumerism, I am a huge fan of giving things to people I love and even though I try to do that outside the commercially- or religiously-sponsored times of year, those times really are rather good for thinking about other people.

kindness_isI could give you a huge spiel but I won’t. It’s Christmas/Kwanzaa/Hanukkah/insert-own-holy-day and a bunch of us bloggers thought we’d get together and encourage people to think beyond their own small circles this year. If you already donate to something, yay! If you don’t, consider finding a charity that supports something you feel strongly about, and donating a little of your money or a little of your time.

I thought about listing a few generic charities, but in the end I decided to link a few that I have personally donated to over the last couple of decades. They’re an eclectic bunch — and remember if you have causes of your own, most of these charities are easy to find and, unsurprisingly, very easy to donate to. It’s as easy as buying a game online, and usually cheaper.

Stylish Charities

Amnesty International (pick your country) or here’s the American donation link (credit card donation page)

Greenpeace International (Int’l donations), or Greenpeace USA and Greenpeace UK, and here’s a bunch more countries!

St. Jude’s Children’s Research Hospital (this is the single gift CC form; there are regular contribution forms too)

OXFAM (countries list), OXFAM (UK), OXFAM (USA)

The point isn’t so much to blind you with a list of charities and links as to make you think about what you would like to donate something to — whether it’s cash, clothing, time, or even a couple of turkeys. There are millions of people who don’t have what we have, and while I’m pretty cynical about aid in general (blame my UN-brat upbringing), charitable donations aren’t all for naught and not just for making rich people feel better. The list above represents stuff I am passionate about; pick your own and make a difference to strangers this year.

If you’re a blogger and you’d like to get involved, go ahead! If you leave a comment here, I’ll add you to the List of Linkage too, and if you can’t think of what to write we’ve even got an official MBACD (MMO Blogging Alliance Charity Drive) paragraph, below. I’m pretty sure there might be an official logo but, uh, my dog ate my copy (aka I can’t find it).

The holidays are almost upon us again and this year the MMO Blogging Alliance wants to help ensure a good season for all! We’ve decide to pull together and encourage our readers to donate to those less fortunate. It has been a tough year for many families across the world and a little boost can go a long way. Please consider donating to one of the many charities that we recommend or one you select on your own. If you’re a blogger and would like to participate in our drive it is as easy as writing a post, including this at the top, linking to the other posts, and picking a charity to donate to. Let’s show everyone that in 2009 the MMO community can make a positive difference in the world!

The MBACD posse:

Epic Slant (blame Ferrel first!)

Brian “Psychochild” Green

The eponymous Spinks of Ville

Echoes of Nonsense

MultiPlaying’s Slurms

StabbedUp stabs AND gives!

Syp at BioBreak says give or face the wrath of his mutant teenagers!

Nerf the Cat’s Arbitrary goes local

Ravven joins the fun!

Incoming Pull

sadpandaThis is a pretty specific thing, so it’s difficult to give warning without spoilers, but here goes. If you’re playing a noble dwarf and you’ve got any kind of bonus items (like the Memory Band, those Skill/Attribute tomes, and other stuff), you might want to either use them for the one-shot items or not get too attached to them for the rest.

The spousal unit just realised he’d missed out on using his. How he realised is because I opened my big mouth, so I’m currently writing this from under the desk as he throws things and howls with rage. Well, maybe not quite howling.

It’s only a game after all, but it’s irritating to be 12 hours into the campaign and realise you didn’t use items when you could have and now you don’t have them at all anymore. Come to think of it, those wearable items would be gone regardless, meaning that anyone who plays the Dwarf noble caste Origin story is going to get similarly screwed.

While this is probably relatively minor in the context of the game/progression as a whole, that would still irritate me and it’s a bit of a glaring oversight.

EDIT – as Winged Nazgul pointed out below, this workaround will return the downloadable items to your inventory. I didn’t get the Memory Band back, but I can’t recall what gave that in the first place and besides all it does is give a 1% XP bonus; while that probably adds up to a fair amount over the course of the whole game, it’s not a big deal to me not to have it. Five or ten percent and I might be singing a different tune. Anyway, thanks againWN!

WORKAROUND:

  • Save the game
  • Quit to menu
  • Desactivate dragon armor dlc (and any other item-giving content)
  • load the game and FORCE LOAD
  • Save in another slot (just in case)
  • reactivate DLC items previously turned off
  • Load the new save
  • You should have the armor in your inventory.

wrong-mike

Having seen this article over at Sarcastic Gamer, on the need for platform specificity when reviewing a game — in this case, Dragon Age: Origins, since that’s what everyone is talking about this week — and given that the author feels the need to call reviewers moronic, I want to clarify a few things for such of my readers as may actually give a shit. I’m not taking that article personally at all — the author doesn’t know me from Adam, or in this case Eve, but it did make me think.

(I happen to agree about the need for specificity when reviewing anything that comes in different flavours.)

If you’ve been reading this blog for a while you’ll already know that I don’t OWN any consoles. I won’t debate why. I’m not anti-console at all, I just don’t happen to have any in the house at the moment, and that may not change for some time. Therefore anything I play, I play on my PC. Besides which this is (mostly) a blog about MMOs, and last I checked you can’t really play MMOs on consoles.

For those of you who are new here, here’s the 411: I. Don’t. Do. Console. Reviews.

So if you read anything here, you can be 10 out of 10, 100%, A+ certain that it’s about a PC version.

Ahhh, that’s better. I don’t feel like quite so much of a moron now, nor nearly as shameless as I was before.

This post was not sponsored by anyone and I haven’t been paid. (Remember, the Endorsement Police Are Watching.)

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